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Macromedia Flash news…

(Developer Center) Find out what it takes to render, compress, encode, and master your Flash stories for distribution on DVD.

(Developer Center) Morph the shape or color of one graphic into another with this fun-to-use Flash feature.

(Macrochat) Join Macromedia Senior Technical Engineer Kenneth Toley as he demonstrates how to create and populate scrolling text fields in Flash applications.

Macromedia’s John Dowdell…

Peterson on PIE: Eric Peterson of Jupiter Media, who wrote that report mid-March about a study of consumer cookie deletion, has written an important follow-up — you can get an idea from the following: “the idea that PIE will create…

Firefox vulnerability: Secunia describes the exploit, along with a testing page (which just crashed my browser a bit ago). The MozillaZine Forums have news of an upcoming version, now available in test version, which addresses this exploit….

On2 video in Player: I believe this is the first official announcement about this aspect of the upcoming Macromedia Flash Player. I don’t yet have additional information about details, but will keep checking. Update: On re-reading it, I see that…

Macromedia’s Mike Chambers…

As Christian Cantrell posted earlier, we have just released a public beta of the next version of the Macromedia XML News Aggregator (MXNA 2). This version was re-written from the group up with performance and extensibility in mind. While there are already a ton of cool new features, the thing I am most excited about is that we now have a solid platform that we can quickly build on top of and add new features….

Yesterday I posted some simple info on how to use the cpp pre-processor to pre-process ActionScript files. I showed how you can use the #ifdef directive to conditionally add / remove stuff from the final ActionScript file. However, cpp can do a lot more than just conditional section includes. You can use the #define directive to define constants within your ActionScript file / class. For example, lets look at a simple example:…

One thing I often do in my code is create custom trace / output functions that recursively go through and print out properties. However, this requires that I add some custom code to my classes which I don’t really want in the final version. So, I started exploring pre-processors that I could use to make it easier to add and remove debugging code. I first looked at m4. While it seems to be very powerful, it was overkill for what…

From Actionscript…

Part 2 of Mastering FBF takes a look at the building blocks for HTML and ActionScript.

Cold Fusion MX 7’s exciting new alternative to HTML is called Rich Forms. Rendered as Flash, Rich Forms are built using just a few CFML tags.

Full Browser Flash is a hot trend in the design community that has many advantages over predetermined stage sizes.

From Colin Moock…

the other day i enjoyed a long phone conversation with dan albritton (from tokyo) about the new homepage i’ll be launching at fitc and his own multiuser work (which i convinced him to demo during my session…cool!). dan pointed out a few beautiful apps that are definitely worth setting aside…

here’s a nice, clean example of an ecommerce ria: >> visit beatport.com developed by factorylabs.com using skinned v2 components… some solid music in there too…

essential actionscript 2.0 is now available in french. my thanks to james guérin, the translator. from what i’m told by readers, the translation is very good. >> order eas2 french edition here…

From Phil Chung…

You’ll probably appreciate this more if you were old enough to remember the early 80’s (guess I’m dating myself…), but as Grant was building the Puki 3D game, I told him I thought his game reminded me of the old…

I mentioned this a while back, but then it appeared to fall off the map. However, today, Grant will be unveiling some work (branded by Grant in the interim as Daedalus) we’ve been doing over the past couple of months…

MM’s EventDispatcher class is one of the pieces of code I use the most, over and over, on a daily basis. It allows the immediate inclusion of a strong event model in any project. It makes it easy to add/remove…

From Grant Skinner…

The question everyone (or at least someone) is asking: Where The Fudgesicles is GLIC? Well, it hasn’t died an untimely death, but it obviously hasn’t been released yet either…

The Puki have landed! My latest “experimental” venture … has blossomed into a full featured 3D game, the first of its kind that I am aware of in Flash. I have pretty much finished the game, and am releasing it now as a beta…

Over the past little while I’ve been working on a first person shooter in Flash (perhaps the first Flash fps?) using our new set of 3d classes. Considering it started mainly as a technical experiment, it’s looking pretty good, and is actually fun to play. I’m just putting on the finishing touches now, and should be releasing it sometime late next week. Here’s a screenshot in the interim.

From swfoo.com…

Thought I’d share this useful color scheme tool: Color Schemer Studio. Especially useful are the harmony color wheel, the color picker (from any application), and the quick copy of RGB / Hex code. Programmer art can now be color coordinated…

One more week before the Sony PSP is available in North America, and I’ve got one to try for an evening! All I can say is wow! The screen is gorgeous; it is big, bright, colorful and sharp! Here are…

Currently, I’m looking at a couple of PDA phones, which can be used for email and web browsing. Here are a few options: Motorola MPx (300), O2 XDA IIs, IIi / i-mate PDA2k / MDA III / Audiovox 6600, Blackberry…

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